An introduction to Club Minecraft Mini Games

An introduction to Club Minecraft Mini Games
Date: 02 February 2018 
Time: 7:30 pm – 8:30 pm GMT
Recording of the session 

Speaker: Matthew Ward, Founder of Club Minecraft

We are happy to present our first Guinevere Project Webinar with Matthew Ward, founder of Club Minecraft. 
Club Minecraft hosts Minecraft LAN parties each month on Saturdays from 10am-4pm and is a great place for kids to meet and play with each other and learn from one another. Club Minecraft follows an open creative policy and allows kids to gain extensive modification and powerful control in game, along with a multi-world feature where players can choose from different worlds, and game types, to play in depending on what they want to do. Players are free to build, play, and explore in custom maps no player will ever see online. Featuring unique structures, tasks and mini-games built by the staff.

Puzzles – test your memory with our mazes
Creative – take part in one of our build challenges
Parkour – be challenged by jumping puzzles
Redstone – programmable tiles allow for myriad possibilities.

We are happy to present our first Guinevere Project Webinar with Matthew Ward, founder of Club Minecraft. 
Club Minecraft hosts Minecraft LAN parties each month on Saturdays from 10am-4pm and is a great place for kids to meet and play with each other and learn from one another. Club Minecraft follows an open creative policy and allows kids to gain extensive modification and powerful control in game, along with a multi-world feature where players can choose from different worlds, and game types, to play in depending on what they want to do. Players are free to build, play, and explore in custom maps no player will ever see online. Featuring unique structures, tasks and mini-games built by the staff.

Puzzles – test your memory with our mazes
Creative – take part in one of our build challenges
Parkour – be challenged by jumping puzzles
Redstone – programmable tiles allow for myriad possibilities.


TPACK with Machinima

Infusing Digital Literacies into World Language Teacher Education TPACK with Machinima
Date: 10 March 2018

Time: 2 pm – 2:40 pm GMT/UTC
Recording of the session

Speaker: Dr Alina Horlescu, Dublin City University Contact: alina.horlescu2@mail.dcu.ie

The webinar is organized by SIG Virtual worlds & Serious Games Eurocall/Calico in cooperation with the University of Lancashire on behalf of the Guinevere Project.

Content:

Studies indicate that many language teachers have a tendency to view language as an abstract linguistic system and are, therefore, hesitant to acknowledge new dimensions of literacy and that learning a language in the digital age involves new communicative competencies including the ability to construct knowledge collaboratively and create and interpret texts that combine various resources made available by digital technologies.

This presentation reports on a recently completed PhD study conducted to investigate the Technological Pedagogical Content Knowledge (TPACK) of language teachers engaged in the digital literacy practice of producing a multimodal ensemble with machinima with a view to proposing an updated TPACK model for integration of digital literacies into language teacher education. To this end, language teachers participated in a course specifically designed to train them to make machinima videos as well as prompt them to reflect on the affordances of the tool and their transformative effect on the concepts of language and literacy.

This presentation discusses the main findings of the study and introduces a reconceptualised TPACK model for integration of digital literacies into language teacher education. The model includes ecological perspectives on language and language learning and teaching and a metalanguage that would enable teachers to discuss and explain the creation of various mode relationships enabled by digital tools.